Goosebumps: The Game Erfolge
In Goosebumps: The Game gibt es 40 Erfolge (Achievements) mit insgesamt 1.000 Gamerscore-Punkten. Erfüllt die folgenden Aufgaben und sichert euch die entsprechenden Erfolge bzw. Gamerscore-Punkte:
- 15
Calling All Creeps
Collect the cell phone from your school locker.
- 15
Stay Out of the Forest
Find a way past the strange man in the woods.
- 30
Welcome to Dead House
Complete Area 1 and return home.
- 15
An Old Story's End
Evict an elderly intruder.
- 20
The Ghost Next Door
See to the needs of the 3 unexpected guests.
- 20
It Came from Beneath the Sink!
Face what lies beneath the sink… and survive!
- 20
Elevatory to Nowhere
Access the mysterious dimension from every possible angle.
- 15
Toy Terror: Batteries Included
Disable a deadly toy bent on destruction.
- 30
How I Got my Shrunken Head
Solve a compression problem to reach the attic.
- 15
I Was Your Evil Twin
Look into an antique mirror and do some self reflection.
- 15
Haunted Car
Convince your brother to give you a ride across town.
- 15
Shop Til You Drop Dead
Find a way inside the Mall.
- 15
Trick or...Trapped
Survive a power outage with gnome complications.
- 30
The Monster Who Cried Girl
Recreate a crime scene to get security off your scent.
- 30
Deep in the Jungle of Retail
Correctly answer a riddle as if your life depended on it.
- 30
Go Eat Worms
Have your life ended in 10 unique ways.
- 30
Not the Living Dummy's Night
Survive the game to completion.
- 15
Say Cheese and Ding!
Take a photograph using the Haunted Camera.
- 30
It's Only a Nightmare
Complete the game without ever using the cell phone.
- 20
Don't Go to Sleep
Charge your cell phone.
- 30
Danger Time
Complete the game after draining your phone to 0% battery.
- 15
Be Afraid - Be Very Afraid!
Intimidate a very deadly creature.
- 50
Night of the Giant Inventory
Grab every item you possibly can.
- 30
Invaders from the Big Screen
Tell Aunt Dahlia about your weekend plans.
Geheime Erfolge
- 20
Good Hare Day
Place the Magician's Top Hat on its rightful owner.
- 20
Creep from the Deep
Toss 10 expendable items into a deep, dark hole.
- 30
It Came from the Internet!
Use modern technology to give the second Ghost Child his heart's desire.
- 20
It Came From Ohio
Track down RL Stine in the phone book and give him a call.
- 30
Using the ol Brain Juice
Find a way to call RL Stine without touching gross coins or a dirty phone receiver.
- 15
Are You Terrified Yet?
Find entry into the bookstore.
- 50
Say Cheese and Ding! - Again!
Take pictures of the 7 most deadly monsters using the Haunted Camera.
- 30
Earth Geeks Must Go!
Achieve a perfect game of skeeball.
- 30
My Friends Call Me Monster
Defeat Slappy while wearing the Haunted Mask.
- 30
Heads You Lose
Pry the Haunted Mask off your face.
- 30
All-Day Nightmare
Finish the game in 300 turns or fewer.
- 50
How I Learned to Fly
Finish the game in 175 turns or fewer.
- 30
Be Careful What You Wish For
Gather all possible items dropped from the laundry chute.
- 20
A Shocker on Shock Street
Be proactive and start your laundry.
- 15
You're Not Plant Food
Narrowly escape defeat by wearing a talisman into the woods.
- 30
Slappy's Nightmare
Discover Slappy's secret shame.
Veröffentlicht: 01.10.2015Aktualisiert: 15.10.2015
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