Vorschau
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Dodging Rising Attack FAQ for Virtua Fighter 4
by Hyun Supul
v0.2
hyun@earthling.net
v0.2 April 24, 2002
v0.1 April 22, 2002
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What is this FAQ about?
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This FAQ explains somewhat advanced VF4 technique of dodging your opponent's
rising attacks. A rising attack can be performed after you chose not to, or
failed to tech roll after being knocked down.
When your opponent does a rising attack, you would want to do your best to
make him pay. There are many different ways to do this but this FAQ will
deal with one particular method: Making the rising attack miss by
sidesteping.
(After that you will be free to either throw or strike your helpless
opponent.)
I will be honest and say that in many times this may not be the best way to
punish rising attacks. But this is an important method to remember
nevertheless. Trying to punish rising attacks is usually a high-risk,
high-reward game. This method is no exception. Having a good knowledge of
when and how to dodge rising attacks will tilt the risk-reward factor in
your favor, no doubt.
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Quick reminder about dodging
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In VF4 you dodge by tapping up or down and returning it to neutral (Unlike
Tekken4, if you tap and hold down your stick, you will crouch instead of
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