Vorschau
SUMMONER
Faq Ver 0.1 11/06/00
Written By Zeorhymer
I. DISCLAIMER -- Basic disclaimer and such. You can look through this
and hopefully the information provided can be of some use. There will
probably more faqs coming along with more in-depth stuff in it than
this one. Time is short so please don't e-mail me about questions
pertaining to the game. I don't have a good memory of things and more
than likely I won't be able to remember what I did to kill X boss. I'm
still new at writing these things so bear with me. Happy Summoning.
II. CAST
Joseph -- Born with the power to summon forth beings from another
dimension, he is the main character in the game. He will be the Jack-
of-all-trades character that you will play. You can train him in a
large variety of weaponry as well as good defensive magics. His most
unique power is the ability to summon monsters to fight for him in
combat. Be cautious when summoning monsters. Every time you use such
power, Joseph's total HP will go down. This greatly shortens his life.
The good news is that Joseph can gain it back when either you leave the
combat space (ie. from random encounters) or unsumming the creatures.
Keep a good eye on the summoned creatures. If it dies during combat,
Joseph will permanantly lose the HPs.
TIPS: Joseph may be the Jack-of-all-trades, but I used him like a
warrior through most of the game. He's skilled in many different types
of weaponry, but I tended to use the sword the most. To match his
combat abilities, Joseph can equip very powerful armors as well.
Combat wise he's a formidable warrior to be reckoned with. Don't lax
on his spell casting abilities either. He learns the ever important
Heal line of spells as well as the defensive Holy spells. Even though
you have a lot of HPs doesn't mean you can hack everything into pieces
and come out without a scratch. Healing spells will be used a lot
Datei anzeigen