Vorschau

                     Ring OF Red Gameplay Information


                             By Nathan Stout
                            nate555@flash.net
                           From: RingOfRed.Org
                         http://www.RingOfRed.org

This is a brand new site, so please be patient cause there aint much there 
yet, but there will be!

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UPDATED! 03/31/2001
Added at bottom:
 - Attacking Menu
 - Scope View
 - Solider Types
 - Solider Skills
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I just started this, so its incomplete. I will update it as soon and as often
as I can! (Version 1.2 )
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                                GAME PLAY

This section will help you understand game play and menu and controller commands.


                                     GAME PLAY CONCEPT

     Between levels you have the option to review your mission parameters,
adjust your platoons, save/load, and advance to the next level (sortie). In 
battle the concept is simple. destroy all enemy AFWs, recruit any soliders, 
and gain control of any locations on the map. The only losing conditions are:
go over the time limit for the battle, or lose your main character, Wei. This 
sounds simple enough, but it's much more difficult than you think. Your enemy 
(besides enemy units) is time. Time plays a very important factor in this game. 
Once you are in a sortie you must act fast in order to win. You must command 

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