Vorschau
Ring OF Red Gameplay Information
By Nathan Stout
nate555@flash.net
From: RingOfRed.Org
http://www.RingOfRed.org
This is a brand new site, so please be patient cause there aint much there
yet, but there will be!
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UPDATED! 03/31/2001
Added at bottom:
- Attacking Menu
- Scope View
- Solider Types
- Solider Skills
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I just started this, so its incomplete. I will update it as soon and as often
as I can! (Version 1.2 )
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GAME PLAY
This section will help you understand game play and menu and controller commands.
GAME PLAY CONCEPT
Between levels you have the option to review your mission parameters,
adjust your platoons, save/load, and advance to the next level (sortie). In
battle the concept is simple. destroy all enemy AFWs, recruit any soliders,
and gain control of any locations on the map. The only losing conditions are:
go over the time limit for the battle, or lose your main character, Wei. This
sounds simple enough, but it's much more difficult than you think. Your enemy
(besides enemy units) is time. Time plays a very important factor in this game.
Once you are in a sortie you must act fast in order to win. You must command
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