Vorschau

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Maximo is a 3-Dimensional platformer with heavy focus on close combat and no
small amount of environmental exploration. It is a remake of a "classic" game,
that being Ghouls n' Ghosts for the arcade and 8-bit Nintendo. The game keeps
the difficulty of the old title and adds new challenges to conform to the
increase in dimsension.

Keep in mind that Maximo is not for everyone. It is a dedicated game designed
for dedicated gamers (or dedicated cheaters -- I know where I stand), so if
you're looking for something to occupy you for just an evening, go break the
house at Vegas. Conversely, if you want a challenge, you should buy this game.
Maximo has a high difficulty level, and no -- you can't change that no matter
how hard you try, Timmy.

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The game progresses like this:

(1) Introductory Stage
(2) Smash the Exit Crystal (after slaughtering enemies)
(3) Go into Hub Level
(4) All other stages (includes Introductory Stage)
(5) Beat-down Hub Level boss
(6) Repeat four times, then rinse.



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  Health Meter
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Maximo uses a health system unique to its forebear and to its series. Character
starts off with two (2) bars of health. Each bar contains four (4) hits-to-kill
(or 'hit points', you nerd). Technically, Maximo can only take four (4) HTKs of
damage, the extra armor just allows him to carry more HTKs. Losing all the HTKs
causes the character to lose a life. Lose all the man's lives, and you are
forced to pay for the ability to continue with "Death Coins" or as I like to
call 'em, credits.

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